Hello!
I'm Shanmu
My love for design stems from my love to learn, my love to question, and my love to create.
Good learning ability and adaptability is the key to becoming a good UX Designer and the ability to create a fun environment makes a good colleague. I excel at both.
Currently creating magic at Infosys Wongdoody🪄
Experience
Accenture Pvt Ltd
Associate Software Engineer
Thrived in a fast-paced scrum environment, managing tasks and meeting deadlines.
Developed and updated SAP interfaces, fixed bugs, and enhanced system functionality.
Worked with development, testing, and production teams for seamless updates.
Followed agile practices, enabling weekly deployments and continuous improvement.
UST Pvt Ltd
Design Intern
Designed a corporate training game app for a global wholesale company, from research to prototype, enhancing learning experiences, with 100% task success rate and 92% efficiency.
Created user flows for a B2B platform, resulting in only 5% scope creep.
Collaborated with cross-functional teams to develop impactful pitches and POCs.
Contributed to POV designs for various clients, 100% call back.
Led storyboarding and motion design to bring concepts to life.
Developed interactive digital activities for internal events.
Showcased versatile design skills, adapting to varied project needs.
Infosys Wongdoody
Lead Experience Designer
Designed and delivered FIFA’s enterprise referee management system, used by 211 member associations across 6 confederations to handle referee nominations, approvals, and eligibility tracking.
Increased nomination submission rate by 60%, as measured by the number of completed nominations received within the first submission window compared to the previous system.
Improved approval accuracy by 40%, validated through error rate analysis, which showed a significant drop in manual corrections required by the administrator.
Eliminated 100% of duplicate referee entries, confirmed through data integrity audits, reducing manual corrections by over 300 cases.
Built a scalable design system using Material Design 3, reducing UI inconsistencies.
Collaborated closely with developers, conducting biweekly usability testing and design QA sessions to ensure smooth implementation and maintain high UX standards.
Worked directly with the system administrator, gathering insights through moderated usability testing, which identified and resolved multiple major usability pain points before launch.
Motion Design
Check out more of my work on Dribbble